Cool Level v0.9.6
A light positioner and vertex-color lighting tool written for DDK.
Coded for blitz3D, it can be easily used for any other 3D game engine which supports vertex colors.
This tool will allow you to position a large number of virutal lights and will precalculate vertex colors for the entire hierarchical mesh and store RGB values in a binary file.
This file will be loaded by your game to obtain cool shading / lighting on the level mesh.
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Download a copy here
Note: If you have problem running the app, look at the .ini file, then change the path to an existing one.
This tool is intended for hi-poly objects levels.
It's very easy to understand and to implement in any game engine but, sorry, no documentation or loader source code is provided |
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CoolChar v0.1
A characters models tweaking tool always for the same game (DDK)
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Balloons Infinite Terrain Tile
Infinite Terrain Tile. This could become a multiplayer game sometime..
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Blitz3D lips-synch test
A simple test which uses the BlitzBass external DLL to grab the picks sample of a playing wave sound file.
The picks are used to move the bone joint of the mouth of an boned but not animated .b3d file
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